We periodically update this, so it should stay current. The information on existing recipes is complete and accurate as of the time of this writing. If either of those academies are under construction, then no go on the Atelier either.Here is the most recent list of Elvenar crafting recipes for all the items you can craft in the Magic Academy. Also note, the constructions of dependent buildings won't continue unless the pre-requisite building is already built, meaning the Atelier won't construct unless it's touching 2 existing Academies. The stupid part about having 4 vaults is you will then have a bunch of disconnected Academies that don't do anything except to make the connections work because they are not connected to Portal anymore. I now have 4 vaults and it's a bit over a week for a tech. With 2 vaults, it was taking me 4 weeks to do one tech (My Bee is at lvl 16). In the beginning, it's more about the Academies, but by the time you get to the Vaults, you're making way more in the other 5 buildings than what your dumb vault can process anyway. Getting a 2nd vault down requires a crazy amount of space then. To have even just 1 vault, you need 5 other buildings. If you don't use portal profits either, it's going to come down to stupid vaults. I'm not in a hurry to experience that either so I'm just grinding it out. Yes, I have tons of portal profits, but it seems the sooner I get done with this, the closer I am to chap 17 and the awful ships I keep hearing about. The first one is going so slowly that the second city caught up. One is on the tail end and the other is just starting. I don't use portal profits usually and am in chap 15 in 2 cities. I manage 5 collections a day, with hitting 6 occasionally if that will affect resource economy at all. I have heard rumors that portal profits start to lose effectiveness in future chapters though and if this is the last chapter where they're truly effective I might as well cash in. I'm sitting on well over 100 portal profits of different percentages, but typically like to avoid using them as building the settlement is part of the fun for me. I've also seen a lot of people recommend to just use Portal Profits to get through the chapter. I typically progress at a slower rate (only using 24 KP a day on research), but am looking to speed things up a bit. How many Vaults of Wisdom are needed to go through the researches without getting tech-locked? The quests only ask for 1, but I've seen a couple people recommend 2 with even a recommendation of 4. ![]() But how many Academies are necessary to keep the Atelier, Agriculture and Factory running? Selling all but the required number of Academies to keep those three running would save a lot of space. I plan on building 8 until I can unlock the other buildings. I know when I start the chapter that the settlement is just the Council Hall and Academies. So I have a few questions for those who have completed or are going through chapter 15 currently. ![]() I typically build the entire settlement as dictated by the quests, but the complete shift in required settlement goods for researches about halfway through is throwing a massive wrench in my planning. There's a few things that look very different in chapter 15 compared to other chapters. I am about halfway through Chapter 14, and it's at this point that I start to plan out for the next chapter.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |